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Post by Admin on Apr 12, 2015 1:49:48 GMT
As expected in a Final Fantasy game, Team Work is of the utmost importance. This is true with the Job System, the Storylines, and multiple systems such as Behests, Hamlets (defense of a village), raids, dungeons and FATES (for experience gain efficiency). But also in team work regarding utilities (for instance, a bard can play a song that limits her attack power by 20% but increases the mana regeneration of all her team mates), limit breaks and battlefield control. The best way to play FFXIV better, you can buy cheap FFXIV Gil at Vgolds.com. We have enough Final Fantasy XIV Gil in stock. Please set your heart to rest as you use our service. In the storyline, starting at around level 15, the need of a group starts to show. While it is entirely possible to get to level 50 on your first class, the need to group for experience parties will be shown for the other classes for maximum efficiency with your experience (in the same way FFXI was). There will be solo activities for people to work on if their friends aren't online, such as Levequests, crafting, Fates, PvP, housing, Chocobo companions (to help you out with tough battles solo) and a variety of other things. Though the Main Storyline will likely need a group after a certain point; there will be a Duty Finder system present for those who don't have any friends in game.
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